Street Tracks in NR2003 One of the main elements of NRDrive is the tracks. The majority of tracks built for NR2003 are racetracks. Tracks like LVMS, Talladega, and Daytona simply do not suit the purpose of driving on a street, because those aren't street tracks.
Introducing Project Roads Project Roads is a project designed for NRDrive. It features tracks that feature roads, streets, towns, trees, etc. This version of Project Roads will be codenamed Aphrodite. Project Roads: Aprodite will be made to become the most realistic street track for NR2003. It will also be the biggest. The current 2D track length is 5200 meters. To reference this, Talladega SuperSpeedway is 4300 meters. Thornton is near 20000 meters. So we are about 25% of the way. Even though this part of Project Roads is 5200 meters, it is in very early beta and no where near completion. We expect the track to be at least more than 5 times the size of Thornton. The track is working and is drivable. It will be built for online play. We will be looking for testers and developers to help and speed up the development of the track. Those who will help get dedication in the form of street names. We plan to bring beta versions of Project Roads: Aphrodite to the community as soon as we get the highway loop-around complete first. Those who want to contribute and help develop Project Roads: Aphrodite will need to follow some guidelines before and while doing so. We are excited for this project and its potential.
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NR2003Issues based on NR2003 and its physics editing possibilities. Archives
September 2023
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